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Download the escapist video game
Download the escapist video game







Yesterday, in Parts 1 and 2 of the developer interview, the Tears of the Kingdom creators revealed that the game’s theme is “hands” and that the game will address the events of the Imprisoning War referenced in The Legend of Zelda: A Link to the Past.

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In general, the developers had compiled a list of ideas they couldn’t do in Breath of the Wild as a starting point for the development of this game. Tears of the Kingdom will now emphasize both sky and cave exploration, fulfilling Aonuma’s original wishes. Aonuma had wanted that because Breath of the Wild wasn’t really capable of “flying,” again because of Wii U limitations.

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They were certainly a challenge to develop! (Laughs)Įlsewhere in Part 3 of the interview, the creators explained that “digging” and going underground was a feature series producer Eiji Aonuma had wanted for Breath of the Wild, but technical limitations of Wii U prohibited that. We think they will provide a satisfying challenge for players. This time, the dungeons are huge and each carry their own regional look and feel, just like traditional The Legend of Zelda games. The four Divine Beasts were the dungeons in the last game, and they shared similar designs. Making a “wide variety” was pretty challenging. Technical Director Takuhiro Dohta added, “We’ve made dungeons unique to their respective environments, so we think you’ll be able to enjoy the wide variety of regional characteristics.”Īrt Director Satoru Takizawa went into a bit more depth about how dungeons work in The Legend of Zelda: Tears of the Kingdom: We think this will be a new experience that wasn’t possible in the previous game.” If you dive from the sky straight into the dungeon, you’ll trigger an event.

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He elaborated, “For example, there is a dungeon that connects directly from Hyrule’s surface. Dungeons Are Back, and Here Is How They Work in Tears of the Kingdomĭirector Hidemaro Fujibayashi said that dungeons have changed since Breath of the Wild, presumably referring to the four Divine Beasts. Ever since the sequel to The Legend of Zelda: Breath of the Wild was first announced, fans have had a few major questions, and one of the biggest from a gameplay perspective has been - will dungeons be back? In Part 3 of their Ask the Developer series, the key creators for The Legend of Zelda: Tears of the Kingdom have explained that, yes, dungeons are back, and they are huge and take up large amounts of space in their natural environments.









Download the escapist video game